3D LIP-SYNC ANIMATION
December 2020
Final project for Facial Animation.
I modelled the character’s head using Autodesk Maya & Mudbox, made animations with different experssions and mouth forms, and created the material for the character’s hair.
3D Modelling Lip-sync animation, December 2020
FUSION 360: BUGGY’S DOORKNOB
August, 2022
This is an individual & personal project, which I modelled a doorknob based on the character Buggy (from OnePiece) using Fusion360, and used the CNC Milling techniques to actually build it out.
FACIAL MODELLING
October, 2022
This is a project for the class Facial Animation, and I have modelled this character based on myself.