Alt. Ctrl. Game: Wi Fries

Nov 2023

Project Time: 1 Week

Group Project (Group of 5)

Skills: 2D Art, 3D Art, UI Design, Fast sketching, Game Design, Collaborating, Production

In our 'Building Virtual World' class project, we embarked on a creative journey to revolutionize the gaming experience through alternative controllers. The game immerses players into the role of a fast-food worker, using unconventional controls like the 'Icaros' and 'Vive Trackers' to simulate the physicality of the job. This unique experience, developed in just one week, required a fusion of technical and creative skills.

As a key contributor, I took charge of 3D modeling, UI design, and production, ensuring a seamless and engaging gameplay adventure.

Leveraging body movements and balance, players scoop fries,

GAME DESIGN

pour them into boxes…

and efficiently deliver the food to the counter!

Environment Design

In just one week, I utilized Blender and Maya to swiftly prototype a realistic fast-food store environment. From counters to seating, the 3D models demonstrated my efficiency in translating concepts into immersive digital spaces, showcasing my adeptness in rapid prototyping for game development.

UI Design